The plane
From a light fighter to a six-gun war machine.
2 shots
4 shots
6 shots

Air, land and sea. One run.
Fly a fighter, land it yourself, jump on a bike, take the boat at the pier and take off again, shooting all the way. One run, three vehicles, and a boss about every minute.
Free, on Android first. No account. Ads between rounds, never while you play.






These are screenshots from the game itself. Only the picture at the top of this page is painted.
The run
Each one hands over to the next while the game keeps going. You steer with one finger and your guns fire by themselves. Lift your finger and time slows to a third, so you can find the gap.
The plane sits low and fires up at whatever comes in. Drop a bomb on what's in the way, or call the squadron when it's all too much.
Line up with the runway and put it down yourself. A perfect landing pays 1,000 points and a hull block. A rough one costs a block.
On the bike you stay ahead of the chase and shoot backwards, past traffic you'd rather not hit. Nitro to get away, a leap to clear the road.
The boat is long, heavy and slow to answer. Your gun fires back, torpedoes go both ways, and there's a barrage for when it counts.
Then it's up off the last runway, and the next round goes the other way round: boat first, then bike.
Evolutions
Each vehicle grows twice, and gets bigger and better armed each time. Take a hit and you drop back a step. Only then does it start on your six hull blocks.
From a light fighter to a six-gun war machine.
2 shots
4 shots
6 shotsThin and hard to hit, whatever you bolt on to it.
1 shot
2 shots
3 shotsWhat comes after it on the water is bigger still.
1 shot
2 shots
3 shotsHelpers
Every boss you beat sends help, and so does a supply capsule taken at full power. They stay with you from vehicle to vehicle, stop bullets, and can be shot down.

Picks its own targets.

Fetches power-ups and stars for you.

Dives at boss guns and tough enemies. It doesn't come back.

Takes your next hit and leaves you a shield for three seconds.



Up to four more fight beside you: wingmen in the air, outriders on the road and jet skis on the water. Down there they fire at whichever end has the nearest enemy.
Bosses
Shoot their guns off one by one. In round one a boss carries a single gun, and by round five it has five. Five rounds make a difficulty, and clearing one opens the next: normal, hard, then extreme.




Badges
48 for how you play, and a star for every boss you beat, up to five for each boss on each difficulty: bronze on normal, silver on hard, gold on extreme.










The deal